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Round-Up: Gamasutra Network Jobs, Week Of March 13

In this round-up, Gamasutra highlights some of the notable jobs posted in its <a href="http://www.gamasutra.com/jobs/board.php">industry-leading game jobs section</a> this week, including Capcom, Volition, Monolith and more.

March 13, 2009

3 Min Read
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Author: by Staff

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Capcom, Volition, Monolith and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted in each market area this week include: Gamasutra.com - Game Industry Jobs Capcom: Senior Product Marketing Manager "This position will manage and lead the development, planning and execution of marketing and promotional product marketing campaigns. Will develop brand and product strategies, managed focused market research to analyze market demands and opportunities for assigned products." Monolith Productions: Sr. Software Engineer, Animation Systems "Join the award winning technology team behind the F.E.A.R., Condemned and Project Origin game franchises. Work closely with engineers, designers, and artists on building the cutting-edge technology powering the development of Monolith's next generation of console and PC games. This position provides the unique opportunity to bring our award winning AI and characters to life through new and innovative animation systems." Radical Entertainment: Senior Level Designer "Working with a team to develop and establish both the conceptual and detailed elements of the game vision, the Level Designer is first and foremost a creative visionary. The incumbent’s experience in creative development will ensure the construction of compelling worlds and characters, while his or her interactive design experience and knowledge of gameplay will help achieve a successful top-selling game." Volition: Senior Visual Effects Artist "We have an idea for a game where things explode. There's fire and smoke all billowing and you're like 'Nooo, the humanity!1!' But THEN: gentle rain drops. Cascading down from the heavens, they jounce lightly off the pavement, seem to hover for just a moment, then gravity wrests them from the air and they vanish into the quivering pools that gather by your feet. Is it rain, or is it in fact your TEARS? That is really the eternal FX art question, isn't it. Anyways. Can you make those things? " WorldsInMotion - Online Games Tencent Boston: Senior Producer "Tencent Boston is an exciting new start-up with a focus on creating top quality online games. We are a division of Tencent Inc., one of the largest internet companies in China. For more than 350 million people, Tencent is the internet, encompassing portal, shopping, community, and entertainment services. We are right in the middle of one of the most dynamic and fast growing game markets in the world and our mission is to create large scale, free to play, online games for this market both in China and worldwide." NetDevil: Sr. Programmer "This position is a very challenging role requiring deep knowledge in multiple disciplines. This person is required to lead a team of programmers and mentor and guide them while also being a significant contributor to the project's technical requirements. This person is also responsible for overall architecture, system design and integration. Additionally, this role requires interfacing with other parties involved in MMO development including operations, deployment and publishing teams." GamesOnDeck - Mobile Games Namco Networks America: Mobile Games Designers "Namco Networks America is looking for experienced game designers with the desire to create games for the ever-expanding mobile market. The Mobile Game Designer is responsible for generating a detailed, comprehensive Game Design Documents, which are the roadmap for the entire development team. An important part of the role is then communicating that vision clearly and concisely to the rest of the team. A strong technical or art background is highly desired." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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