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SCEE: Job Cuts Won't Hit PlayStation

Recently-announced layoffs across Sony won't affect the company's PlayStation division, says Sony Computer Entertainment Europe president David Reeves, who calls the company's game development personnel "an investment" and says he's "convinced" that prude

Leigh Alexander, Contributor

December 17, 2008

1 Min Read
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Recently-announced layoffs across Sony won't affect the company's PlayStation division, says Sony Computer Entertainment Europe president David Reeves. Plagued by what analysts say are problems with its operating structure and high costs, Sony recently said it would cut 8,000 employees -- about 4 percent of its workforce -- with the aim of saving $1.1 billion dollars. The company suggested at the time that it might "carefully review and make structural changes" surrounding the PlayStation business. But speaking to Dutch TV station RTL, SCEE's Reeves now says that the division has "half of our personnel" in game development, calling it an "investment." "We're not scaling back at all," Reeves asserts. Although Reeves acknowledged that the recession is affecting the video game business, he also said innovation is the core of the company "Sony live and die on the innovative projects they bring out," Reeves says. "In our division, we're still continuing to develop the products which we put in our mid-range plan six months ago, one year ago." "As long as we plan prudently, I think we will be fine," he adds. "We have a good business model. People will continue to buy the hardware, continue to buy the software. I'm convinced of it."

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About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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