Sponsored By

Summer Of Arcade Drove XBLA Revenues Up 200 Percent

Xbox Live Arcade's "Summer of Arcade" lineup boosted revenues on the service 200 percent, Microsoft says -- and three of the titles were among the top five highest ever XBLA first week sellers.

Leigh Alexander, Contributor

September 22, 2009

1 Min Read
Game Developer logo in a gray background | Game Developer

Xbox Live Arcade's "Summer of Arcade" lineup boosted revenues on the service 200 percent, Microsoft says -- and three of the titles on offer during the period were among the top five highest opening week sales ever on XBLA. The service's annual promotion features high-profile titles released during thesummer months. This year, Shadow Complex, Trials HD and Marvel vs. Capcom 2 were the breakout sales superlatives, and Microsoft says those titles also broke previous records for most-downloaded single-player game in their respective opening weeks. One of the top ten most-downloaded content items on Xbox Live was game show 1 vs. 100, which saw more than half a million unique contestants competing each week. At peak, the game saw 114,000 North Americans and 81,000 UK and Ireland players competing concurrently. "It’s clear that we’ve had an incredibly successful summer, and the Xbox Live community loves the innovative gaming experiences we deliver," says Scott Austin, director of digitally distributed games on Xbox Live.

Read more about:

2009

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like