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Tsunoda: Natal Patch For Older Xbox 360 Games Unlikely

Enabling Tokyo Game Show demos Space Invaders Extreme and Beautiful Katamari to run on Project Natal took heavy code edits, says Microsoft -- thus Natal-equipped present-gen games are unlikely to be widespread.

Leigh Alexander, Contributor

September 28, 2009

1 Min Read
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Although Microsoft's Tokyo Game Show presentation of Space Invaders Extreme and Beautiful Katamari running on the gesture-controlled Project Natal tech were much-buzzed in the consumer press -- as was Natal-equipped Burnout Paradise at E3 -- they're exceptions, not the rule. Microsoft's Kudo Tsunoda told consumer weblog Destructoid that the company isn't readily able to "patch" existing Xbox 360 games to work with Natal, and that the event demos shown this year required significant alterations to the game's code. So if publishers want to enable current titles to work with Natal controls, they'll most likely have to re-release updated versions of their games in their entirety. Microsoft presented demos of third-party publishers' games running on Natal by itself making the heavy edits required to allow them to work.

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About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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