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Vicious Engine To Support PSP Minis Program

Developer Vicious Cycle Software has signed a deal with Sony Computer Entertainment Europe to provide its Vicious Engine middleware to developers of Sony's PSP Minis.

Leigh Alexander, Contributor

September 23, 2009

1 Min Read
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Developer Vicious Cycle Software has signed a deal with Sony Computer Entertainment Europe to provide its Vicious Engine middleware to developers of Sony's PSP Minis. "We needed a company that really understood the PSP platform, and the team at Vicious Cycle Software was ideally suited for the task," said Zeno Colaco, Vice President, Publisher and Developer Relations, SCEE. Vicious Engine is designed as a portable engine for game development on personal computers, consoles, and handheld systems. It's been used in parent company D3Publisher's titles, like Dead Head Fred and Puzzle Quest: Challenge of the Warlords; its most recent update, Vicious Engine 2, launched in early 2009 and made its debut in Eat Lead: The Return of Matt Hazard. "The Vicious Engine was the first commercially available game development platform to specifically support PSP, and that dedication to providing a high-quality handheld development environment has only grown stronger over the years," says Colaco.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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