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Video: Baez, Koster, Crane, Spector On The Indie/Major Dev Divide

In this video presented by IGDA San Diego, Alien Hominid creator John Baez, Areae president Raph Koster, Midway's Steve Crane (The Suffering) and Junction Point's Warren Spector (Deus Ex) discuss the shape of the industry's future whe

August 29, 2007

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In this video presented by IGDA San Diego, Behemoth co-founder John Baez, Areae president Raph Koster, Midway's Steve Crane (The Suffering) and Junction Point's Warren Spector (Deus Ex) discuss the shape of the industry's future when the indies and the development giants in the same marketplace. As first reported in July, the panel looked at how the industry will evolve when "mammoth productions from heavyweight studios supported by hordes of A-list developers" and "'garage' games developed on shoestring budgets by independent and comparatively unknown developers" compete for attention in the same marketplace. Says the official description, "leaders and pioneers will meet to share their thoughts on the challenges of diverging markets for video games," adding that "as game developers and business executives from both sides of the 'big versus small' divide, each panelist brings a unique perspective to the discussion." The video, in its entirety, follows below:

[Gamasutra thanks the San Diego IGDA for allowing us to use the video content. More information on local chapter events, as well as more video content, can be found via the group's official website.]

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