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ARRANGER: A ROLE-PUZZLING ADVENTURE LAUNCHES ON JULY 25

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June 8, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Furniture & Mattress :

CALIFORNIA AND ARGENTINA, JUNE 7, 2024 - The team at Furniture & Mattress are giddy to reveal, as part of Day of the Devs 2024: Summer Game Fest Edition, that their studio’s debut game Arranger: A Role-Puzzling Adventure will launch on Nintendo Switch, PlayStation 5, PC, and Mac (Steam and Epic Game Store) on July 25 for $19.99 USD (and available for free to Netflix subscribers on iOS/Android)!

Folks tuning in from home can try out this charming puzzle adventure firsthand in a newly-released demo on Steam, available now. Meanwhile, the dev team will be at Play Days this weekend in Los Angeles showcasing the first hour of gameplay. Attendees at the Tribeca Games Festival in NYC from June 12-16 will be able to play an extended version of the demo, giving a taste of one of the game’s more open ‘“Wilderness” areas. Also nominated for Best LATAM game at the gamescom LATAM Big Festival in Brazil, the game will be playable there, as well as at BitSummit in Kyoto, Japan in July.

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Reviewer’s note: Arranger takes between 5-10 hours to complete.

Fans of the co-founders’ previous individual titles (Braid, Carto, Ethereal) can look forward to David Hellman’s expressive art, Nick Suttner’s whimsical writing, and Nico Recabarren’s clever puzzle designs, supported by Tomás Batista’s stirring soundtrack. By playing to these strengths, the team has crafted a central concept that seamlessly blends art, narrative, and gameplay. Players will explore a world that exists entirely on an interconnected gameplay “grid”, which presents regular opportunities to feature and subvert the unique movement mechanics across the story, combat, and exploration.

“Arranger could have been purely a stage-based puzzle game, or a dialog-driven visual novel, or even a comic book. But it’s all those things in a unique and unprecedented format. Hence why it was necessary to coin a new genre designation, ‘role-puzzling’,” says co-founder David Hellman.

“For the art, the particularities of the puzzle design and story inspired me to invent a new visual format. The world scenery is complemented by floating comic panels which highlight subjectivity and emotion, from horizon vistas to close-up details. These divergent “viewpoint shards” were only possible because the gameplay grid is so regular, and because there is a narrative to build visuals around. Tomás' score was a huge inspiration to me as I was drawing as well, capturing the whimsical and sometimes mysterious heart of this world. Players can see how all these elements combine into something cool and original in the game’s opening scenes which we’re offering in the demo.”

Arranger was also the first game to receive financial support from Carina Initiatives, a philanthropic foundation, which has since funded publisher Astra Logical.

About Arranger: A Role-Puzzling Adventure
Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it?

Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. When Jemma moves, the world moves with her - creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic.

Features:

  • Unique, interconnected gameplay ‘grid’ that snappily unites movement, combat, and exploration.

  • A story-driven adventure about a small-town misfit on a journey of self-discovery.

  • A breezy RPG without XP or inventory to manage, where everything is handled in-world.

  • 8-10 hour campaign, with various assist options so that you only get as stuck as you want to be.

  • Debut game from an all-star development team, featuring the artist behind Braid.

For more information on Arranger: A Role-Puzzling Adventure, visit https://www.arranger.quest. Follow them on Twitter @furnimatgames


For special interview requests, get in touch with [email protected]
For screenshots, key art, gifs and trailers, you can find the presskit here.
Find the game on Steam.
Find the game on the Epic Games Store
Find the game on the Nintendo eShop.
Find the game on PlayStation

About Furniture & Mattress
With a broad range of experience developing and publishing independent games, David Hellman, Nick Suttner, and Nicolás Recabarren started working together in 2020 on a project that would represent their shared creative vision and complimentary skills. In 2021 they founded Furniture & Mattress to self-publish the game, received project support from Astra Fund, and formalized their debut collaboration with composer Tomás Batista. Furniture & Mattress is focused on making a rad game while maintaining their independence, paying themselves a living wage, and working with the best partners they can find.

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