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Season 5 is the 'Age of Wolves' and dedicated servers.
January 25, 2018
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Ubisoft :
DEDICATED SERVERS RELEASING DURING SEASON FIVE
YOUTUBE LINK: HERE
LONDON, UK – JANUARY 25TH, 2018 — Today, Ubisoft® announced that For Honor® Season Five, Age of Wolves, will launch simultaneously on PlayStation 4, Xbox One and Windows PC on February 15th. Coinciding with For Honor’s first anniversary, Age of Wolves will enhance the core player experience by focusing on Hero balancing, matchmaking and connectivity. Launching as a free update, Age of Wolves will bring major hero updates, fight system changes, new customisation options and more. Dedicated servers and a new training mode will also be released during the season.
Implementation of Dedicated Servers
Following a successful Open Test in December which allowed the production team to gather players’ feedback and data, the dedicated server infrastructure will be implemented in For Honor during Season Five. This implementation will remove the resyncing, session migrations and NAT requirements that players currently have and deliver stable connectivity on all platforms. The exact timing of the implementation will be communicated at a later date.
Major Hero Updates
Five Heroes – Kensei, Conqueror, Highlander, Berserker and Nobushi – will receive major gameplay updates in order to re-balance the available roster. The Kensei and Conqueror will both receive new move sets, animations and more to their kit, while the Highlander, the Berserker and the Nobushi, will also receive meaningful balancing updates. Following Season Five, more heroes will receive similar updates as the development team continues to prioritise game balancing.
New Training Features
After the launch of Season Five, For Honor will introduce three new training modes designed to change the way players hone their skills. Newcomers will be able to learn the basics of the game as well as more advanced techniques in the Apprentice Trials and the Warriors Trials modes. Finally, The Arena mode will allow advanced players to practice against specific heroes and moves that will prepare them for any potential fighting combinations.
“Following our launch in February 2017, our team was focused on building on the initial experience by adding new heroes, modes and continuous gameplay updates,” said Damien Kieken, Game Director “For the beginning of 2018, we want to focus on the core experience and address player feedback by prioritising online stability and hero balancing.”
Season Five will also bring several quality of life updates including a new item that will boost XP in exchange for salvage, the shift of 4v4 Ranked Mode from Dominion to Tribute, a new reputation level cap, new gear progression and more. Age of Wolves will be the first season of a full year’s worth of content coming to For Honor in 2018. To learn more about the development’s team vision for Season Five and beyond, please visit: http://blog.ubi.com/en-GB/honor-season-5-coming/
Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the deadly Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.
For more information about For Honor, please visit forhonorgame.com and follow us on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame.
For the latest about For Honor and other Ubisoft games, please visit ubiblog.com.
*Associate Ubisoft studios include Quebec, Toronto and Blue Byte.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.
© 2017 Ubisoft Entertainment. All Rights Reserved. The For Honor logo, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.
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