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Free Demo Arriving Early 2025, in development for Steam VR
December 5, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Apogee :
FOR IMMEDIATE RELEASE
WELLINGTON, NZ — December 5th, 2024 — Total Chaos, a horror experience from the New Zealand-based creator of Turbo Overkill, Trigger Happy Interactive, and original indie publisher Apogee Entertainment, puts players in desperate isolation on PC via Steam in Q2 2025, with Steam VR support in development. Fans will get to splatter first blood with a free demo launching in early 2025 on Steam for PC.
Descend into the depths of uncertainty as a Coast Guardsman washed ashore upon the jagged coast of Fort Oasis — an abandoned mining outpost shrouded in mystery. A lone voice calls out over the radio: “Get to the mines.” Can the voice be trusted? What lies beneath the island? And wait…doesn’t Fort Oasis seem…familiar?
Total Chaos abandons the player within a world of dread across nine inescapable chapters. Stranded on the desolate island of Fort Oasis, players rely on scattered but unreliable clues, along with scavenged and improvised weapons to survive.
The decayed remains of a once-thriving mining outpost is no longer anyone’s tourist attraction… now abandoned and consumed by an eerie mystery surrounding the disappearance of its inhabitants. Brave forlorn graveyards, dilapidated buildings, and empty prisons harboring supernatural phenomena, scattered clues, handwritten notes, and the supplies necessary to survive this nightmare.
Total Chaos offers a deep descent into isolation, fear, and survival as players venture deeper into the labyrinthine ruins of Fort Oasis, a one-way ticket into the shadows of the mind. It’s now overrun by horrifying, relentless creatures that adapt their attack patterns, as if they’re able to read minds. Fend off these monstrosities with whatever improvised tools can be scavenged—a pipe wrench, a makeshift axe, anything to keep them at bay.
Explore an extended narrative, unnerving anomalies, and never-before-seen locales in the all-new tenth chapter via optional DLC alongside the PC release.
"This game is designed to make you feel truly helpless and alone," said Sam Prebble, developer at Trigger Happy Interactive. "Survival horror is about more than just jump scares—it’s about atmosphere and psychological tension. We're pushing those elements to the extreme in Total Chaos."
Inspired by classic survival horror but with modern game design sensibilities, Total Chaos immerses players in environments that feel as if they could collapse at any moment, further augmented by dynamic lighting, moody soundscapes, and a fear inducing musical score. The game pushes players to question not just the island’s reality, but their own memories. Have they been here before?
"From the start, we’ve wanted Total Chaos to make players feel genuinely disturbed," added Scott Miller, founder of Apogee Entertainment. "It's a different kind of intensity compared to Turbo Overkill—but no less heart-pounding."
Said Prebble: “Total Chaos is an expanded and significantly upgraded reimagining of my award-winning GZDoom-based mod that came out in 2018. This Unity remaster actually exceeds my original vision for the game.”
Get ready to confront your deepest fears in Total Chaos—a nightmare where the line between reality and madness blurs. Players can follow Apogee Entertainment and Trigger Happy Interactive on Twitter/X, follow Total Chaos on X, and join the official Discord channels to stay up-to-date on demo details, gameplay reveals, and more.
About Trigger Happy Interactive
Founded by Sam Prebble, the creator of the acclaimed, award-winning DOOM II conversion mod Total Chaos, Trigger Happy Interactive is a collective of survival horror and FPS enthusiasts with a passion for crafting terrifying, immersive game worlds. Total Chaos is their second title, following the success of Turbo Overkill.
About Apogee Entertainment, Inc.
Apogee Software’s legendary journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution would revolutionize PC gaming and catapult Apogee Software to global renown. As a publisher, Apogee (and its later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, Max Payne and Prey en route to earning over a billion dollars in commercial revenue.
Apogee Entertainment, with founder Scott Miller at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.
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