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Factorio meets Monument Valley in Sixty Four Launching today on Steam

Evolve Simple Machines Into a Thriving Factory in an Extraordinary Minimalistic Universe

game_press

March 4, 2024

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Playsaurus :

Mission Viejo, United States, 4th of March, 2024 - Solo developer Oleg Danilov, in collaboration with the publisher Playsaurus, is excited to announce that the minimalistic simulation and strategy game Sixty Four launches today on Steam at a price of 5.99 EUR | USD, with a 10% off during the first week. In Sixty Four, you will upgrade a factory in an extraordinary world. Progress to unlock new resources and machines, leading to new ways to expand and grow.
 

  Reception
 

  • "That was really really fun and unique" - Real Civil Engineer

  • "I don't know how I got here or where these cubes came from, but I want ALL of them!" - InterndotGif

  • "Oh my goodness, there are so many things to discover in this weirdly satisfying idle clicker game!" - Blitz



In this video you can see the game in action with more detail while listening to the developer commentary about his motivations and inspirations after 4 years of hard work.

  "There are some clues in the messenger chat players have on the bottom left of the screen about what is happening, but the game is deliberately abstract. However, there is a formal explanation: this is what happened a few hours before the big bang, the player is the one, who accidentally created the universe, this place is an interpretation of the laws of pre-universe in his head, the person on the other side of the chat is a human who will be born billions years after as an inevitable result of all of this, resources are a manifestation of the different types of unborn elementary particles and machines are results of possible particle interaction forced by player's mind." -  Oleg Danilov
 
MAIN FEATURES

 

  • From Foundation to Complexity. 
    Begin your journey with a simple machine generating distinct cubes. Use combinations of cubes to unlock advanced machinery and new gameplay elements.Tailor your tactics to changing terrain and enemy types.
     

  • An Evolving Factory Adventure.
    Your factory is not just a collection of idle machines; it's a dynamic environment of challenges and strategy. Face new situations and discover opportunities with every innovative and abstract machine you encounter.
     

  • A Fresh Mix of Gaming Mechanics.
    Sixty Four combines simple yet engaging elements from idle, incremental, and strategy games. Pursue constant improvement and unravel the secrets behind messages from an unknown entity.


The game texts will be available in English, French, Italian, German, Spanish (from Spain and Latin America), Czech, Dutch, Japanese, Korean, Norwegian, Polish, Portuguese (from Brazil and Portugal), Russian, Simplified Chinese, Traditional Chinese and Thai.


Assets:

 

  ABOUT  OLEG DANILOV Hey, I’m Oleg. I mostly design stuff for tech companies. Also I love games and always wanted to make one. This game was once a random javascript toy about breaking cubes made of cubes, but somehow evolved over a couple of years into an actual game. I tried to make it fresh and unpredictable from the start until the very end while still being fun. And I hope you’ll enjoy it at least half as much as I enjoyed making it!

  ABOUT PLAYSAURUS
Playsaurus is a small independent game studio based in California, since its foundation they have published many games, including the always popular Clicker Heroes, Cookie Clicker,  Mr. Mine, and now Sixty Four. They love games that are incredibly deep and addicting, and that's what they aspire to make.
Follow Playsaurus on Facebook and Twitter.

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