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FIGHT AS AN ELITE NEW BREED OF SUPER SOLIDER IN EIDOS' "PROJECT: SNOWBLIND"

First pics and stuff released from Crystal Dynamics' super-soldier sim.

September 14, 2004

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Eidos |

For Immediate Release - 13th September 2004

Eidos, one of the world's leading publishers and developers of entertainment software, today announced the development of the first-person action shooter Project: Snowblind. The game puts players in the role of an elite super soldier, fighting on the front lines of a near-future war using unique weapons, abilities and high-tech gadgetry that inject depth and variety to gameplay. Currently in development by Crystal Dynamics, Project: Snowblind places unique emphasis to its intensive multiplayer and online play modes and will be available for the PlayStation®2 computer entertainment system, the Xbox® game system from Microsoft and the PC. Project: Snowblind will ship this Winter.

John Chowanec, producer for Project: Snowblind at Crystal Dynamics said:

"Project: Snowblind makes dynamic usage of high tech gadgetry and futuristic weapons in combat situations. This, combined with 16 player online action, will no doubt bring about a frenetic gameplay experience that gamers will want to experience. Project: Snowblind is the answer for those longing for a non-stop, action-packed ride."

Project: Snowblind is set in a near future Hong Kong, the year is 2065. 2nd Lt. Nathan Frost is just a regular grunt until he volunteers for a super-soldier transformation for an international army called the Liberty Coalition. A painful series of surgeries gives Frost extra-normal abilities via implanted enhancements, which place him on the frontlines of a war against a destructive regime. After a military coup leaves him stranded in hostile territory and cut off from command with only a handful of men, Frost must stop the militia's secret weapon that threatens to plunge the world into darkness.

Intense epic battles await gamers when they delve into the world of Project: Snowblind. Players will be able to employ different bio-enhancements to augment their character's attributes and physical abilities in a multitude of ways. This will allow players to change gameplay dynamics constantly.

Project: Snowblind seeks to innovate the FPS genre with the inclusion of weapons and gadgets never seen before in the genre. Players will have access to a wide array of weapons, demolition gear, and high tech gadgetry throughout the game. All primary weapons will have secondary fire options, allowing the weapon to perform duel tasks. High tech gadgets play an integral role in your character's survival in Project: Snowblind. The gadgets and tools used in Project: Snowblind's single player missions take on a whole new dimension when used in the online multiplayer game.

Project: Snowblind will feature online multiplayer capabilities featuring voice over IP support and classic FPS multiplayer modes such as deathmatch capture the flag, etc. Mission types found in Project: Snowblind blend the chaos and frenzy of the battlefield in suppression style missions with abundant freedom of choice in approaching problem solving in infiltration style missions.

For further information, please contact:

Mark Allen (PR Manager) or Roxana Daneshmand (PR Assistant) at:

Eidos, Wimbledon Bridge House, 1 Hartfield Rd, Wimbledon, London SW19 3RU

Tel: 020 8636 3000; Fax: 020 8636 3001

About Eidos

Eidos plc is one of the world's leading publishers and developers of entertainment software with a diverse mix of titles for the PC, PlayStation®2 computer entertainment system, Nintendo GameCubeTM and the Xbox video game system from Microsoft. For more information on Eidos and its products visit www.eidos.com

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