Sponsored By

Hand-Painted Roguelite Shadow of the Depth Launches In Early Access April 23rd

Release comes after a highly-acclaimed Steam Next Fest demo this February

game_press

March 18, 2024

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

ChillyRoom :

Shenzhen, China. 18th March, 2024 - Shenzhen-based developer ChillyRoom, is today announcing that their upcoming top-down action rogue-like, Shadow of the Depth, will launch into Steam Early Access on April 23rd.

Featuring a dark, hand-drawn world and five distinct characters, players will explore an ever-changing labyrinth through an immersive combat system that challenges them to create and experiment with all the tools at their disposal.

Watch the release date announcement trailer here

Key Features:

Five Characters, Five Distinct Playstyles

  • Arthur, a melee warrior excelling in high defence at the expense of his agility, fights with a sword and shield, an expert in defensive manoeuvres. The son of a blacksmith, and seeking vengeance on the monsters that killed his father.

  • A ranged attacker, the archer/hunter Phyllis is able to summon a wolf, a bear, and two eagles to divert enemy attention as she attacks. 

  • An enigmatic sorcerer proficient in fire, frost and lightning magics, Stephanie boasts powerful attacks at long ranges, but sacrifices survivability and agility. Able to teleport from danger at the cost of mana, she wields a magic orb.

  • A swordsman with an extended attack range, Ginzo wields a katana, and uses flashing sword slashes reminiscent of samurai.

  • Arya is an agile assassin with dual daggers, dealing high damage from up close, and as survivable as she can dodge enemy attacks. A wandering bounty hunter, often found skulking in the shadows of taverns and the lairs of monsters.

Endless Possibilities
Shadow of the Depth features randomly-generated levels, which means each new adventure is slightly different to the last. The addition of over 140 passive abilities empowers players to discover distinct builds for each one of the game’s playable characters. Each new venture into the depths will provide unique and exciting possibilities. 

Deeply Rewarding Combat Mechanics
Each character in Shadow of the Depth features their own distinct array of primary and ultimate skills, underpinned by a myriad of combo options. Rhythmic combos, which task players with carefully timing their button hits, add depth to combat encounters, encouraging the mastering of all five of the game’s playable characters. 

A Hand-Painted World
Hand-painted visuals help bring Shadow of the Depth’s dark and brooding world to life. Dynamic lighting adds further depth to the world, creating a tangible atmosphere which sits at the heart of every encounter. 

Review code requests for Shadow of the Depth are now open. If you’re interested in reviewing the game before it launches on April 16th, 2024, please make your request here. Visit the game’s Steam page here, and stay up to date on the latest developments through the developer’s official X account

 

Global Media Enquiries

Stefano Petrullo

Founder- Renaissance PR

[email protected]

James Bartholomeou

Senior Account Manager - Renaissance PR

[email protected]

 

Global Content Creator Enquiries

Thomas Hughes

Content Creator Manager - Renaissance PR

[email protected]

About ChillyRoom 

ChillyRoom is an independent developer based in Shenzhen China and is best known for its work on Soul Knight and Otherworld Legends. Founded in 2015, the studio’s primary goal is to build games that are as equally fun as they are interesting while providing support to creative talent in the Chinese game industry. 

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like