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First volume on sale now, featuring leading videogame journalists Keza MacDonald (The Guardian), Yussef Cole (Unwinnable), Jen Simpkins (Edge, Media Molecule) and more.
November 29, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Hybrid Publications :
BATH, UK, October 16, 2024. Hybrid Publications is proud to announce the launch of ON, a premium, independent journal celebrating videogaming’s past, present and future in a luxurious, collectable print format. The first volume is available to order online now from on.games.
ON is the brainchild of creative director Andrew P Hind, a veteran print designer renowned for his 20-year career as art editor for Edge, the globally renowned game magazine, and his work at boutique book publisher Tune & Fairweather. Nathan Brown (Edge, Hit Points) is editor in chief.
Volume One is on sale now, and comprises feature-length contributions from a hand-picked selection of some of the best writers working today. Each has been given the freedom to write their dream feature, free of commercial considerations or corporate interference. Married with Hind’s bold, experimental design, printed on high-end paper stock and also available with one of seven collector-edition covers, the result is a luxurious piece of physical media to keep, collect and take your time to enjoy; the sort of experience that can only be achieved in print. ON is fully privately funded. Volume One has already been made and printed, and is ready to ship today.
Appearing in Volume One are:
Jen Simpkins (Edge, Media Molecule) ON the new wave of dress-up games
Keza MacDonald (The Guardian; author, You Died) ON the games that changed Nintendo
Yussef Cole (WIRED, Unwinnable) ON life, death and Cyberpunk 2077
Christian Donlan (Eurogamer; author, The Unmapped Mind) ON handheld launch puzzle games
Margaret Robertson (Edge, Cabbage Systems) ON Japan’s paper-play pioneers
Keith Stuart (The Guardian; author, A Boy Made Of Blocks) ON the Sega Model 1 arcade board
Nathan Brown (Edge, Hit Points) ON the meditative joys of run-based games
Creative director Andrew P Hind said: “I wanted to take all my experience of working on videogame magazines and books, combine all the best elements and create the ultimate hybrid publication. A truly beautiful object featuring the very best editorial and design that gives other people the kinds of opportunities that I had at the start of my career; giving a fair deal to writers and designers, and safeguarding the future of videogame publishing.”
Editor in chief Nathan Brown said: “With ON, we wanted to celebrate all the things we love about print, the sense of a direct relationship between writer and reader, the feeling that you’re making, or holding, something tangible and permanent. We give our writers full creative freedom and generous deadlines, and ensure their talents are properly compensated. We are excited to put this thing in people’s hands, and to hear what they think of it.”
Volume One is available now to order online from on.games, and costs £24.99 plus delivery.
Media contact: [email protected] x.com/@ongamesjournal instagram.com/ongamesjournal
Press Coverage
“Loaded with sumptuous visuals, this is a hefty, joyous celebration of print media from some exceptional editorial talent.” - Tony Mott, Edge
"Luxurious and engrossing, ON is a visual and cerebral treat for anyone interested in reading the very best video game writers on the planet, let loose on their passions." - Tom Phillips, Eurogamer
"Drips class yet feels weighty and authoritative; the writers involved are quite simply some of the best in the business, and ON gives them the freedom to let their creative talents truly shine" - Damien McFerran, Time Extension
"ON bottles the creative energy of the video-game medium by supercolliding the industry's most incisive commentators with bold editorial design and extravagant production values. Fresh delights on every spread." - Jason Killingsworth, Tune & Fairweather
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