KINGDOMS & CASTLES LAUNCHES MARCH 21ST ON PLAYSTATION
Gameplay embargo ends March 15th .
March 11, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Lion Shield :
Madrid, Spain - March 7th 2024 – Spanish indie game publisher BlitWorks Games announces the release of Kingdoms and Castles (Lion Shield Studios) for PlayStation 4 and 5, coming March 21st after its release on Xbox during the ID Xbox Demo Fest.
“The best titles in the strategy genre have that amazing ability to let you accomplish something while providing you a relaxing experience, and in that regard, Kingdoms and Castles is up there with the best of them.” Game Grin
Create your medieval kingdom from scratch on a cozy, bucolic island with a beautiful low poly aesthetic in this city builder RTS, simulation game with resource management.
Main features
Design the city. Strategically plan your city to increase the happiness of your villagers and attract new residents. Offering more than 80 different buildings: accommodations, public services, military facilities, defense buildings, crops...
Manage resources. Decide how you invest the different supplies (wood, iron, stone, iron, coal, food and money) and make sure you are producing enough to keep growing. Command your citizens to work, harvest or build.
Take care of your citizens. Make sure they are happy and lacking for nothing, or they will leave the kingdom! Carefully applying the taxes, managing food reserves throughout the year, offering hospitals, libraries or baths will make them stay by your side for generations.
Fortify and defend. Ruling a kingdom is not easy… vikings, dragons, wolves and ogres will attack your city and villagers every so often, so make sure you build enough defense towers and walls protecting key sites on the map! Having an army is not a bad idea, either...
Set in a living world that offers change of seasons that influences harvests, herds of animals and growing forests. You can add CPU-controlled kingdoms to the same map to forge alliances or become enemies with!
Simple gameplay
Focused on having fun, Kingdoms and Castles gameplay offers a calmed experience thanks to simplified mechanics and a cozy aesthetic and soundtrack. You can pause the game anytime you need to study the situation and decide your next move.
Away from complex mechanics of its genre-mates, the title has quick to understand systems and simple and legible menus. The needs are implemented as you progress, allowing you to realize little by little how to improve your management.
“A building strategy that does not overflow with complexity, but is very relaxing when you play it.” LEVEL
Still… that does not mean it can not be a challenge!
Five different game modes for each player to find their style
: fully customized sandbox mode to experiment.
: peaceful mode without enemy encounters. Long summers and accessible winters.
: easy mode, few encounters and nice weather.
: hard mode for the ones seeking a bit of a challenge. More enemy encounters and bigger risk if civilians' happiness goes down.
: survival mode. Regular encounters, limited resources and destructible headquarters. Precise management is necessary to move the kingdom forward.
Kingdoms and Castles launches at a prize of 14.99 USD|Euros.
“Build, defend, and thrive. From humble beginnings to a mighty realm.
Harvest, trade, and nurture. The fate of your people rests in your hands.
Will your kingdom stand the test of time?
Your journey awaits.”
Assets:
ABOUT LION SHIELD STUDIOS
Lion Shield is a small independent studio working remotely that encourages a craftsman mindset and cross disciplinary skill growth whose first game is Kingdoms and Castles. They are currently working on their second title Nova Roma. Their games are built with three pillars at their heart: strategic decisions, beauty and creative expressions.
You can find them on X/Twitter as @LionShieldGames. Visit their website at: https://lionshieldstudios.com/.
ABOUT BLITWORKS GAMES
BlitWorks Games is a publisher based in Spain that has extensive experience and focuses on porting and publishing PC premium games on consoles. The company started in 2012, hired by SEGA to port Sonic CD and Jet Set Radio thanks to their previous work developing emulators for their systems. During the last years, BlitWorks has ported and published console versions of indie games like the acclaimed Super Meat Boy, They are billions, Everhood: Eternity Edition, Fight'N Rage, Heroes of Hammerwatch: Ultimate Edition, Vagante…
For more information and updates visit www.blitworks.com or @BlitWorks on X/Twitter.
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