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Learning programming is tough, but this "e-game" will help you never call it Kwitz.
July 23, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Predict Edumedia :
Kwitz is a microbot from GPU Town - a very important sector for the citizens of Dataterra. He works in a small capacitor on the first block. The day starts as it always does - a short meet-up with his co-workers, stacks meeting and he’s off to his call stack:
- Next task: “deliver pointers to cache - Core level 28”
As he’s getting out of his capacitor, a power surge engulfs the whole sector. Soon enough, the emergency power supply boots up and Kwitz realizes he’s the only micro that isn’t stuck in his capacitor - all pathways seem sectioned by shorted circuits, with no one else to restore them. So... Off he goes!
This is how the adventures of our character begin. “SirKwitz” is an introductory educational game designed to demystify the fundamentals of programming and introduce players to the world of coding. This beginner-friendly game is a suitable entry point for young people and young adults new to the field, offering a hands-on approach to learning basic programming, through a series of engaging puzzles.
The Fun Path to Programming
The impact of games in the educational field is no longer a novelty, but when it comes to programming, it may seem difficult to translate basic concepts into engaging gameplay. “SirKwitz” is a beginner-friendly educational game striving to do exactly this, to introduce players to the fundamentals of this field in an entertaining manner.
“SirKwitz” combines learning with enjoyable gameplay, featuring a simple yet intuitive UI used to puppeteer a robot which will help learners translate programming concepts into instant action. By solving 28 puzzles, players become acquainted to the very core concepts behind programming: base logic, loops, orientation, sequences, and debugging.
The game focuses on developing essential skills for budding programmers, such as problem analysis, spatial orientation, logic, and computational thinking, along with fostering attributes like focus and perseverance.
Where Can the Game Be Played?
“SirKwitz” is available in English, Italian, Romanian, Lithuanian, and Russian, for free on:
And ITCH: https://predictcsd.itch.io/sirkwitz
The trailer of the game can be watched here: https://www.youtube.com/watch?v=_itAoP2YStI&list=PL91D91jqawcTvvWOV2Dy1e89CVxT-UoyT&index=1
Website of the project:
Facebook:
https://www.facebook.com/profile.php?id=100087876828412
Twitter:
https://twitter.com/predictedumedia
Instagram:
https://www.instagram.com/stem_trainings.eu
YouTube:
https://www.youtube.com/@PredictEdumedia-do6it
Discord:
About Predict Edumedia
Predict Edumedia is specialized in building online educational products: e-courses, instructional, experiential & edutainment video games. With a few dozen educational products released, their efforts have furthered interactivity and innovation in the field of education - a mission they’re passionate about, because learning is fun!
"The Robot’s Journey e-GAME - SirKwitz” was developed by Predict CSD Consulting, Romania, with inputs from international and local partners: ZURY Association - Romania, Euro - Net – Italy, VšĮ Robotikos mokykla – Lithuania and Vantaan Venäläinen Klubi ry – Finland, in the project “The First Steps in STEM, Robotics and Programming”, financed through the Erasmus+ programme.
Support
This project has been funded with support from the European Union. Views and opinions expressed are however those of the authors only and do not necessarily reflect those of the European Union or the ANPCDEFP. Neither the European Union nor the ANPCDEFP can be held responsible for them.
The game was made with the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal® Engine, Copyright 1998 – 2024, Epic Games, Inc. All rights reserved.
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