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2D turn-based RPG takes to Kickstarter.
December 20, 2021
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Author: Noovola Network
Take up Arms, Create your own Character, Feature in the Credits, and do Battle in this Mighty Tale Pitting Good versus Evil!
Help Make this Project a Reality by Supporting the Kickstarter here, and Make Sure to Watch the Trailer on YouTube here, or Download it here!
Brighton, England - 20th December 2021: Noovola are thrilled to announce the demo and Kickstarter of the much anticipated Mortis Chronicles: Tale of Cowardice, the 2D turn-based indie RPG rich in lore, magic, and demons, are officially releasing today. Mortis Chronicles has been developed by Mark Lecarde, with Noovola supporting production efforts. Anyone looking to try the game can do so here, whilst supporting this awesome campaign by visiting the Kickstarter page here.
The campaign will run from today until 19th January 2022 with a funding goal of £3,000/$4,000. With the full title set to release during Q3 of 2022!
About Mortis Chronicles:
Mortis Chronicles: Tale of Cowardice is a turn-based 2D RPG set in the mythical world of Mortis. Play as Evander and his party of rapscallions as they set out to defeat the Grand Demons and protect this magical realm. Will you and your posse succumb to the demonic pressure or will you conquer your foes to restore peace and balance, in this thrilling tale pitting bravery against cowardice?
Put your skills to the test in this tactical turn-based affair and take control of Evander and his squad, each possessing their own unique set of skills that, strategically combined, can lead towards your enemy’s demise. Outsmart your opponents through hand-on-hand combat, casting powerful spells to heal, revive, and do damage, and conjure ancient magic to expose your opponent’s weaknesses.
About the Demo:
The demo acts as a short teaser into the world of Mortis. Meet the main characters, get to grips with the thrilling story, and do-battle against the first boss Grichter, leader of the Grand Demons with world conquering ambitions, and his posse of centurions.
“I’m incredibly excited to finally release the Mortis Chronicles demo to the public,” Said Mark Lecarde, Lead Developer of Mortis Chronicles. “Mortis has been a passion project of mine since I was a young teenager, so to bring my life's work to the world is a very important step for me, and everyone on the team!” he continued.
Key Features:
Mortis Chronicles couples familiar mechanics with the genre with unique elements of strategy and combat to bring a fresh perspective to the turn-based gaming experience. Here’s a summary of the game’s mechanics below:
Manipulate the turn order to gain an advantage over your enemies to obtain more moves by selecting Pressure, confusing your opponent and disabling their attack in the process.
Boost your attacks to gain various special effects, by selecting Taunt, provoke your enemies. Select the Expose option to know exactly which moves to use to deal further damage.
Conjure up powerful spells from the elements of the planet: Fire, Water, Wind, Lightning, and more! Pay attention to your Magic Points and who you’re facing, as you will only have a limited amount of usage during fights to maximise your damage.
Be careful, as some enemies will have their own unique abilities. Make sure to dodge this curveball as it could spell a permanent end for you and your party.
Break enemy shields to inflict the Stagger effect and earn a short rest to figure out how to proceed in your ongoing engagement.
Learn new skills and upgrade current ones using Class Mastery Points, earned after certain fights.
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