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POLYARIS Survival Press Release and First Game Details

"Survival skiing" now a thing, especially in a procedural post-nuclear wasteland.

game_press

July 30, 2024

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Magic Pie :

Polyaris is a single-player, first-person survival skiing game set in a post-nuclear, procedurally generated Arctic world.


Polyaris on Steam: 
https://store.steampowered.com/app/2979810/POLYARIS/


Game Teaser (IGN featured):
https://youtu.be/RKDsTAWcGNM?si=Hw15tIW-mTkA3yEW 


The main core game mechanics will include:


- Surviving.
- Exploring the procedurally generated world.
- Skiing.
- Looting.
- Fighting wild animals and other enemies.


Planned PC release is Q1 2025.


Core Details


POLYARIS is going to be a survival game at its core where you have to endure the harsh environment of the Arctic circle and try to stay warm in order to survive.


The weather will be dynamic, with a full day-night cycle, but there will also be a random weather change, ranging from a calm and still clear day to a harsh and unforgiving snowy blizzard, which will also affect the temperature.


You can heat yourself up through various means, such as campfire, warm clothes, or simply being inside of a protected shelter.


Story


You play as a scientist/northern engineer who has been sent to an offshore site in the Arctic to conduct some research. You have a family back home, which you miss, but the pay is good so you decided to give it a go since it’s only for a few months.


Until, everything goes haywire and you become stranded alone in the endless Arctic desert.


The premise of the story is, as soon as you embark on your contract and arrive at your offshore site, the Third World War begins, and you lose contact with the outside world. 


Your base doesn’t respond, you don’t have a helicopter, nor a plane, and not even a boat to go back home, so you’re kinda feeling hopeless and lost, not really knowing what caused the war in the first place, really.


And with your supplies not being infinite, you have no other choice but to equip your skis, take a hundred-year old bolt-action rifle, and explore the Arctic in the hopes of figuring out what in the hells happened and how to escape.


Environment


The game is set in an endless, procedurally generated Arctic world, somewhere on the northern border between Russia and Norway. 


In addition to icebergs, rocky islands, and snowy forests you will encounter relics of abandoned Soviet buildings, bunkers, machinery, and much more.


Enemies


Our bare minimum plan for the open beta is to have these two beasts in the game, try to tune their AI to an acceptable level so that player’s interactions with them will be interesting, and not always lead to violence, but also not have too few of them, to not make the combat too boring.


But that’s not all! I said at the beginning that the game’s story involves a certain mystery about the origins of the Nuclear War and the main character’s story. 


Now, I’m not going to say anything more, but I’ll just affirm to you that we do plan to have humanoid enemies as the game’s development progresses further down the line. And no, I’m not talking about zombies!


Release


We want to be as transparent with you as possible, so all forms of feedback are appreciated. And depending on that, and of course on the game’s readiness, we’re planning to release a 1.0 version on Steam sometime between the end of the year and early next year.

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