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That's what they're calling it, to reflect his highness's "penchant for pain".
September 1, 2004
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Ubisoft |
London, UK 1st Sept 2004 - Ubisoft today announced that Prince of Persia® 2 (working title) will now be officially titled Prince of Persia Warrior WithinTM. The sequel to the award-winning and successful Prince of Persia The Sands of TimeTM (more than 1.8 million units sold through Europe, Middle East and Asia as of July 2004), Prince of Persia Warrior WithinTM features a deep, mysterious storyline starring a darker, edgier Prince who is vigilant in his quest to unseal his mortal destiny. Hunted by a supernatural creature hell-bent on his destruction, the battle-weary but hardened Prince embarks upon a treacherous journey to a cursed island underworld to save his life.
"The title Prince of Persia Warrior WithinTM clearly reflects who the new Prince is - an awakened Master Warrior," said John Parkes, UK Marketing. "He's not the young, naive Prince he was on his first adventure. He is now a warrior of unmatched skills, with a dark heart and a penchant for pain. Knowing his fated death is imminent, the Prince must summon the powers within him to defend what no enemy can take away - his life."
Prince of Persia Warrior WithinTM features the all new free-form fighting system that allows players to define their own fighting style as they combat and destroy enemies. Battling without boundaries, players will be able to manipulate their environment and enemies, using a lethal arsenal of weapons to create their own signature fighting style. Prince of Persia Warrior WithinTM promises to be an action-packed video game filled with treacherous landscapes, ferocious enemies and deadlier bosses with intense mêlées lurking around every corner. It will unleash a new level of warrior mastery that can only be described as deadly artistry at its best.
Prince of Persia Warrior WithinTM is scheduled to ship November 2004 for the PS2, Xbox, GC and PC
® 2003 Ubisoft Entertainment. Based on Prince of Persia® created by Jordan Mechner. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia and Prince of Persia The Sands of Time are trademarks of Jordan Mechner used under license by Ubisoft Entertainment. Published by Ubisoft SA. Developed by Ubisoft Montreal Studios.
® 2004 Ubisoft Entertainment. Based on Prince of Persia® created by Jordan Mechner. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia and Prince of Persia Warrior Within are trademarks of Jordan Mechner used under license by Ubisoft Entertainment.
Ubisoft, the Ubisoft and Free Form Fighting are trademarks of Ubisoft Entertainment in the US and/or other countries
"PlayStation" and the "PS" Family logo are trademarks of Sony Computer Entertainment Inc.
NINTENDO, GAME BOY ADVANCE, NINTENDO GAMECUBE AND THE NINTENDO GAMECUBE LOGO ARE TRADEMARKS OF NINTENDO.
Microsoft, XBox, the XBox Logos and XBox Live are either registered trademarks or trademarks of
Microsoft Corporation in the U.S. and/or in other countries.
All other trademarks are the property of their respective owners.
About Ubisoft:
Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft has grown considerably, especially through its strong and diversified lineup In addition to steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge videogame titles to consumers around the world. Ubisoft generated a turnover of 508 million for the 2003-2004 fiscal year, up 22.5% at a constant exchange rate over the previous fiscal year. To learn more, visit www.ubi.com.
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