Riot Games releases new informations on the new "Magma Chamber" map for League of Legends
New informations and assets about Magma Chamber, as well as the upcoming graphics update
January 12, 2011
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Riot Games :
Riot Games, the developer and publisher of League of Legends, has proudly announced the latest map to be added to the multiplayer strategy game: Magma Chamber. The map will be optimized for 5 vs. 5 play, similar to the original Summoner’s Rift map, but is intended to have a different feel and strategic approach. Unlike Summoner’s Rift, which focuses on larger team fights in the mid and late game, Magma Chamber emphasizes smaller, more tactical fights, map awareness and victory in specific lanes. This is accomplished via a richer jungle and more isolated lanes that are difficult to switch between. Magma Chamber will also feature all new neutral minions that grant powerful buffs when defeated, new brush configurations and some other surprises that will help you traverse the rocky terrain.
There will still be three lanes in this map, which are outlined in the attached graphic.
Magma Chamber will be released globally in 2011.
Lore for Magma Chamber can be found below :
Deep within the obsidian mountain from which the Institute of War is sculpted lies the League’s most intense Field of Justice to date – the Magma Chamber. Before the time of the League, the Chamber was the heart of a powerful, but now dormant, volcano. Ancient magma flows cut out a gigantic cavernous room that the League has reshaped for its own purposes. This battle arena was built specifically to address the increasing number of disputes between Demacia and Noxus. It is one of the largest Fields of Justice found anywhere on Valoran. To that end, teleporting platforms provide champions with the ability to rapidly relocate to strategic points in the arena. The magic-infused stone and cooled magma that dominates the structure of the arena will force champions to work together more closely in pushing toward the enemy’s nexus. It will be harder for a champion to rely on their summoner to traverse hazards and obstacles. The League is preparing this Field of Justice to be the premier arena for its use; as such, a slew of new monsters and minions await champions in what will surely be their greatest challenge yet.
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