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Swiss-Polish indie game developer Blindflug Studios releases alpha for PC game Ground of Aces

Base building title released in its alpha state.

game_press

March 13, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Blindflug Studios :

Swiss-Polish indie game developer Blindflug Studios releases alpha for PC game Ground of Aces
Players can test the first alpha of the World War II base building game and contribute to the game's development with their feedback.

Zurich, Switzerland, 14th of March – The first alpha of the base building game Ground of Aces is launching today. Anyone who has pre-ordered the game, including the alpha, will have the opportunity to test the first main features and the basic gameplay while the game is still in development. Thanks to a feedback form, players can send their experiences and wishes back to the development team directly in the game. The feedback from the player base will be incorporated into the further development of Ground of Aces.
 

The trailer for the Alpha 1 release: https://youtu.be/STwAbkJwKCQ

The alpha can be purchased on the Ground of Aces website: https://www.groundofaces.com/

Blindflug Studios co-founder and executive producer Moritz Zumbühl says: "We want to actively engage with the community and work with them to find out what they like most about our game and what we should continue to focus on. This way, the input of the players can shape the game during the ongoing development. We look forward to sharing this first version of Ground of Aces with the community and seeing the first fan-built aircraft bases."

In Ground of Aces, players build and micromanage a World War II air base that is inhabited by a diverse cast of pilots and crew members. For the final version of the game, a never-ending free build mode and theatre campaigns are planned, which will give you specific glimpses into World War II and the challenges air bases and their crews had to face, such as the story of the Battle of Britain. The game is inspired by free form base builder games such as Rimworld and Going Medieval and history strategy games like Hearts of Iron IV. The art style will pay homage to the “ligne claire” style of Franco-Belgian comics like Biggles and Buck Danny.

The main pillars of Ground of Aces:
 

  • A base builder at heart: Your base is laid out by your own choices and thus individual and unique. It serves as your personal home for your planes and crew members.

  • Your crew’s personal stories: Base inhabitants are not just resources, they are people shaped by the war. Every person matters and has their own personality. You will get to know every character on the base and will mourn every loss.

  • A dream for aviation enthusiasts: Throughout the campaign, you will get access to historically significant aircraft. These planes will have upgradeable parts and you can even individualise them in your own visual style.

  • Engulf yourself in the Second World War: Experience its battles from the perspective of your air base crew. Prepare for missions, send out your pilots and be ready for attacks by the enemy.


Ground of Aces on Steam: https://store.steampowered.com/app/2308690/Ground_of_Aces/

Blindflug Studios on TikTok: https://www.tiktok.com/@blindflugstudios
Blindflug Studios on Instagram: https://www.instagram.com/blindflugstudios/
Blindflug Studios on Facebook: https://www.facebook.com/BlindflugStudios/
Blindflug Studios on Twitter: https://twitter.com/BlindflugStudio
Blindflug Studios on YouTube: https://www.youtube.com/c/BlindflugstudiosAG


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About Blindflug Studios:

We are an indie game studio founded in 2014 by Jeremy Spillmann and Moritz Zumbühl, based in Zürich, Switzerland and Poznań, Poland. Our mission is simple: We want to create beautiful, imaginative and incredibly fun games, that center around real-world dilemmas. We believe that games are an incredible medium for allowing players to experience the most complex of problems while being hugely entertaining too! Our first title, First Strike, a nuclear war RTS game, has been played by more than eleven million players so far. It was followed up by the highly critical acclaimed Cloud Chasers that explores the topic of migration, the dieselpunk action game Airheart and the Apple Arcade launch title Stellar Commanders. With over 50 nominations and prizes at international awards and festivals, like the Best GDC Pitch and German Developer Innovation Prize, Blindflug is one of the standout indie game studios in Europe.

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