THIS IS GUN FU. SPINE reveals new gameplay teaser at Future Games Show
SPINE brings cinematic gun fu combat in a futuristic cyberpunk world to PC and consoles in late 2025
March 21, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Nekki :
Limassol, Cyprus – 21 March, 2024 – Developer Nekki today revealed new gameplay of its upcoming gun fu action game SPINE at the Future Games Show. The new Market Gameplay teaser showcases pre-Alpha gameplay footage featuring SPINE’s cinematic gun fu combat in a futuristic cyberpunk world. SPINE will define the gun fu game genre for PC and consoles in late 2025.
SPINE is a single-player, story-rich action game where the player takes on the role of rebellious street artist Redline, accompanied by her sentient combat implant, Spine. Players join them as they challenge the autocratic AI regime of Tensor Corporation while learning to trust each other.
SPINE features camerawork and combat choreography by action movie specialists and is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.
“Today’s pre-Alpha Market Gun Fu teaser is just a taste of SPINE’s cinematic action from early in the game when Redline has unlocked only a small number of Spine’s abilities,” said Dmitry Pimenov, Producer of SPINE. “We’re looking forward to showing more gameplay later this year, as well as revealing more about SPINE’s deep story and world-building, character backgrounds, cutscenes and cinematic production. Players can follow SPINE on Discord where we’re regularly revealing new content, captured directly from the game.”
SPINE features:
Close-quarter Gun Combat: SPINE introduces a unique fusion of cinematic gunplay and close-combat beat 'em up, emphasized by elaborate camerawork and providing players with dynamic and immersive gun fu gameplay.
Cinematic Action: Collaborating with action movie specialists and paying homage to iconic action movies, Nekki promises a truly cinematic adventure where every moment feels like a scene from an epic blockbuster.
Gripping Narrative: Explore an immersive cyberpunk world as Redline and Spine challenge Tensor’s autocratic regime. Discover a story of rebellion, trust, and survival, while exploring the risks and benefits of AI.
Cutting-Edge Tech and Graphics: Powered by Unreal Engine 5 and Nekki's proprietary animation engine, Cascadeur, SPINE boasts fluid, lifelike combat animations within a detailed cyberpunk environment, pushing the boundaries of gaming graphics.
Players can wishlist SPINE on Steam and keep to date with SPINE on the official website, Discord, Twitter/X, Tiktok, Facebook, and Reddit. For those interested in the game's universe, Nekki publishes a webtoon comic "SPINE: Bullet Dancers" that lets fans dive into the world of SPINE before the game is released.
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Media Contact
Anaïs Dewit @ Honest PR
[email protected]
About Nekki
Headquartered in Limassol, Cyprus, Nekki is a leading developer and publisher in the gaming industry, known for creating high-quality action games and the proprietary animation software Cascadeur. With global downloads exceeding one billion, Nekki's portfolio includes famous titles like Shadow Fight and Vector. With SPINE the company continues to push boundaries, creating a new action IP for PC and consoles. For more information, please visit https://nekki.com.
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