Trinigy and Destineer, Inc. sign licensing deal
"Undisclosed games" using Trinigy's engine on the way from Destineer.
February 23, 2005
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Trinigy | Eningen, Germany/Plymouth, USA 02/28/05: Trinigy GmbH, a market-leading independent developer of 3D game engines, and the Plymouth-based development and publishing house Destineer, Inc., today disclosed the conclusion of a licensing deal regarding the Vision Game Engine. Within the scope of this agreement, Destineer, Inc. will be developing currently undisclosed games based on Trinigy's Vision technology for multiple platforms.
"We're glad to welcome a renowned American development studio such as Destineer in the circle of Vision licensees", says Trinigy's Director of International Sales, Richard Radmacher. "The licensing deal with Destineer further substantiates our position as a reliable and competent provider of games middleware in all relevant territories."
Destineer, Inc. is responsible for titles such as "Close Combat: First to Fight" and looks back on a history of internationally successful productions. "Trinigy's engine is remarkably capable and we find it ideally suited for one of our front line externally developed projects"", explains Peter Tamte, President at Destineer, Inc.
In order to further expand its market position in the US, Trinigy will present the current version of the Vision SDK at the Game Developers Conference in San Francisco (9th to 11th of March). Interested developers and publishers can directly contact Trinigy via [email protected].
Destineer, Inc.
Destineer was created in 2001 by former Bungie Software Corp. executive vice-president Peter Tamte and is managed today by Mr. Tamte and CEO Paul Rinde, formerly a senior vice-president of Atari. Destineer® develops and publishes electronic entertainment for personal computers and videogame consoles. The company's Destineer Publishing Corp. publishes products created by Destineer Studios as well as third parties. The company's MacSoft® is a leading developer and publisher of entertainment, education and productivity software for Macintosh® computers.
Trinigy GmbH
Trinigy is a German-based, internationally oriented company focusing on the development of advanced 3D graphics technology and applications. Trinigy provides cutting-edge technology, stable software and reliable consultant services for customers in multiple countries all over the world.
Vision Game Engine
Trinigy's cutting-edge Vision 3D game engine is used in numerous professional game titles, helping licensees on three continents to bring more immersive graphics onto the screen while at the same time drastically reducing development time and effort. Among the games developed with the Vision engine are Desperados 2 - Cooper's Revenge (Spellbound Studios/Atari, www.spellbound.de), Psychotoxic (NuclearVision GmbH, www.psychotoxic.com), Gotcha! (Sixteen Tons Entertainment/Take 2, www.sixteentons.com), Emergency 3 (Sixteen Tons Entertainment/Take 2, www.sixteentons.com), and Back to Gaya (4Head Studios, www.4head.de).
Contact
Mr. Richard Radmacher
Director of International Sales
World Wide Web: www.trinigy.de
Email: [email protected]
Tel.: +49-(0)7121-986993
Fax: +49-(0)7121-986994
Download Trinigy CI-Kit: www.trinigy.de/cikit.zip
Read the full press release: http://www.trinigy.de/index.php?section=news
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