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Glitches ironed out by patch 1.0.
April 27, 2005
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
GMX | LONDON, UK (April 27th 2005) - GMX Media have today released a patch for their latest military RTS title - Will of Steel. The patch addresses a number of issues found in the campaign and mission modes of the game.
Primarily, the pathfinding issue that has been ecountered by a number of players has now been resolved as well as some important tweaks to enemy AI and camera control mechanics.
Update your version of Will of Steel here : www.gmxmedia.net/willofsteel/downloads
THE GAME:
Will of Steel is a modern warfare tactical 3D Real Time Strategy game set in the early 1990s. As a young Marine officer, William Steel is the son of the highly decorated USMC General Thomas Steel. Players must assume command and responsibility of the battalion at his control and defeat your opposing in forces in hostile locations around the globe.
At the players disposal will be infantry, battle tanks, armoured personnel carriers, recon units and many other types of military hardware. The player must make wise military choices and decide how to adjust his/her actions to counteract the strategy employed by the enemy forces in Afghanistan and Iraq. Through the use of dynamic Sun, missions unfold from dawn to dusk with a number of climate conditions, such as rain and fog, that may help or hinder your battle progress.
Throughout the game, the player also strives to improve his/her career. By winning medals and being promoted, various special options are revealed that he/she can use in battle. Special options include:
Air transport
Artillery support
Air strike
Satellite reconnaissance
Long range missile attack
Reinforcement
Special operations team
VOICE CONTROL
In Will of Steel, the player has full control of all assigned units, camera, and special options such as: Air Attack, Transport, Special Teams etc, through the use of vocal commands. The player can order unit movements, choose tactics, groups units, and can even choose the types of weapons and stances that the units take. These possibilities will allow the more skilled players to play the game and lead their troops exactly the way they desire while the less skilled players will also be able to manage units while using simpler commands and options.
It is also possible to play the game almost entirely by voice commands alone. The mouse pad can be used to select units and groups of units, to point to the places where commands should be executed, and to select options from one of the menus. Keyboard allows for a quick and convenient way (shortcut) for various commands to be executed.
Special focus is given to voice control because it has never been used in RTS games before. Voice control should help the player to control his/her units much more easily and effectively than by just using the keyboard and mouse pad. Besides that, voice control has the purpose of simulating natural verbal communication between officers and their units. This will add to the realism and will make the player feel as if he was a real-life military commander.
Release Date: OUT NOW!
More information at: http://www.willofsteel.com
About GMX Media
GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world.
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