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BioWare's Edmonton office, perhaps best known for its work on the Mass Effect and Dragon Age franchises, seeks a quality analyst to test and measure player experience of the studio's current project.
May 14, 2015
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Location: Edmonton, Alberta, Canada
BioWare seeks a highly skilled gameplay expert responsible for testing and measuring the player experience (fun) using proven analytical techniques (iterative process consisting of characterizations, hypotheses, predictions, and experimentation). The key activities are design and gameplay analysis with a focus on combat balance, test architecting, and testing (providing both objective and subjective feedback).
Current Specializations (w/defined Test Processes): Level Design, Combat, Interface Design, Multiplayer Experience
PRIMARY RESPONSIBILTIES
Develop and implement multiplayer testing methodology to ensure quality multiplayer gameplay and levels
Provide gameplay balance feedback and critique
Work directly with content creators to provide feedback and support as required
Document and maintain test coverage documents for assigned content
Develop and act upon a plan for applying testing coverage to assigned content, throughout the various phases of development
Assist in tracking, organizing, monitoring, communicating and reporting content and system issues for the project.
Evaluate work flows being employed by the Content Creation teams and develop efficient methods of providing testing support
Work with technical QA to ensure a seamless hand-off process from technical systems checks to design, balance, and fun feedback on gameplay elements as they are delivered by designers
REQUIRED EXPERIENCE
Knowledge of software testing methodologies and practices
Familiarity with spreadsheet tracking document creation and maintenance via tools such as Excel
Experience with online social network integration
Prior experience supervising and directing of the daily testing duties of other testers
Familiarity with design concepts (gameplay/level design)
ADDITIONAL SKILLS, ABILITIES AND KNOWLEDGE
Familiar with all major release first- and third-person shootergenre titles
Avid gamer who regularly engages in multiplayer gameplay
Solid understanding of and experience with Agile development processes
Strong Time and Task Management Skills
Excellent Problem Identification and Solving Ability
Effective communication skills both verbally and in writing
Expert knowledge in key area(s), particularly Game Design, Game Combat, and Development
Strong understanding of Quality Assurance Processes
Familiarization with defect tracking and test management tools
Focused on continuous improvement
Real world experience within that specialization (i.e. Level Design – Experience designing levels).
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