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In this 2020 GDC Summer talk, Microsoft's Laralyn McWilliams discusses how the ritual of solo game development can help you win the battle against burnout.
September 25, 2020
Burnout in game development is common, even under the best of working conditions. For developers like Laralyn McWilliams, burnout becomes even more complex when you're dealing with extraneous issues like chronic disease or mental health challenges.
What is McWilliams' preferred method of coping with burnout? For her, it's the side project. At GDC Summer this year, she took the time to discuss how her side projects help keep her passionate about game development and able to function at her full-time job.
You can watch McWilliams' talk in the video above or for free on the GDC YouTube channel.
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page.
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