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Insomniac Games is looking for a Mid-to-Senior Level Graphics Programmer to join our Core team, responsible for our studio's game engine and tools.
October 26, 2020
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Location: Burbank, California
Insomniac Games is looking for a Mid-to-Senior Level Graphics Programmer to join our Core team, responsible for our studio's game engine and tools. If you have experience and interest in working with novel rendering techniques, material shader design and programming, low-level architecture and optimization, or cutting-edge lighting systems, we'd love to hear from you.
Essential Duties and Responsibilities include the following:
Designs and develops new engine technology for the production of current and future games
Designs and implements efficient low-level systems to support higher-level programmers & pipelines
Maintains and supports existing game engine technology while in use by production teams
Rethink, refactor, and rewrite existing systems as necessary
Contributes innovative and original ideas towards all aspects of game production and development
Works proactively with lead to identify technical risks and generate solutions
Works independently to complete assigned projects with limited supervision
Provides technical leadership and tutelage in areas of specialization
Advises and mentors programmers both within and external to area of expertise
Keeps current with the technological developments and advancements in the game industry
Analyzes code for performance and optimization opportunities
Documents functionality and implementation details for production and other engineers
Demonstrates exceptional communication abilities, both written and verbal, for purposes of collaboration, education, and mentorship
Other duties may be assigned
Education and/or Experience:
Master's degree (M.A.) or equivalent; or seven years of professional experience or training, or an equivalent amount of education and experience. (Dependent upon level of role)
At least 3 years of graphics-related professional experience
Fluency in C++, and experience with C and assembly programming
Strong grasp of mathematical concepts and analysis techniques as they apply to game engine and graphics programming
Interested? Apply now.
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