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Treyarch is looking for a talented engineer with a passion for gameplay and a critical eye for game design.
November 23, 2020
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: Santa Monica, CA or Vancouver, BC
Your Mission
We are looking for a talented engineer with a passion for gameplay and a critical eye for game design. As a Senior Gameplay Engineer, you will be working closely with our Design team to bring innovative game features to life.
A Gameplay Engineer should be excellent at rapidly prototyping ideas and is capable of quickly turning a design specification from paper into a usable game system for further iteration. A successful Senior Gameplay Engineer will have an “eye” for gameplay and a knack for understanding how to deliver exciting features that millions of fans are going to love. A Senior Gameplay Engineer should be able to get quickly familiarized with existing codebases and be able to write elegant, high performing extensible code that works well within a collaborative environment.
What you’ll be doing:
Implement, debug and optimize major systems in C/C++ and other languages in the context of a large cross platform codebase
Spearhead development of innovative gameplay experiences
Contribute to game architecture and technical designs and postmortems
Perform data and code analysis to identify improvement opportunities
Provide mentorship to less experienced engineers
Player Profile
Minimum Requirements:
Minimum 5 years of industry experience in a Gameplay Engineering or similar position
Multiple shipped game titles for Senior level
Proficiency in C/C++
Proficiency in scripting language such Python, LUA or similar
Advanced knowledge of algorithms and data structures
Advanced optimization skills - code and data
Advanced debugging skills - comfortable debugging optimized builds in multithreaded and cross platform (networking) context.
Solid math skills – especially linear algebra and 3D vector math
Game knowledge and an understanding of the design principles behind games
Able to collaborate with other engineers as well as non-technical team members
Ability to work well in a fluid, changing environment as creative challenges evolve
B.S. in Computer Science or equivalent experience
And most importantly, a passion for making games
Extra Points:
Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, General Game-play
Previously shipped AAA titles
Interested? Apply now.
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