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Supergiant Games is seeking a programmer to help maintain the studio’s catalog of released titles across a variety of platforms and port them to new platforms.
September 8, 2017
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Location: San Francisco, California
Supergiant Games, the independent studio behind Bastion, Transistor, and Pyre, is seeking a programmer to help maintain the studio’s catalogue of released titles across a variety of platforms, and port them to new platforms. The ideal candidate would enjoy working largely independently while still communicating well with the team. Those seeking this position should be motivated by the technical problems inherent in cross-platform engineering and working with existing code bases or emerging platforms.
Requirements:
2- or 4-year college engineering degree or equivalent work experience
Credit on at least one commercial, student, or personal game project from start to finish
Fluent in C/C++ or C# and excellent math skills
Disposed to communicating with both technical and non-technical collaborators in a team environment
Experience certifying and shipping a console or mobile game is a plus
Local resident or willing to relocate to San Francisco area
Responsibilities:
Maintain, fix, and update Bastion, Transistor, Pyre across PC, Mac, Linux, console, and mobile
Port games in our catalogue to new or emerging platforms
Manage and improve build servers and render farm
Proactively assess Quality Assurance and consumer feedback regarding existing releases
What we offer:
Work on a small, creative, high-performance team
Responsibility and ownership over a slate of award-winning games
Competitive compensation and medical benefits, including 401k
Interested? Apply now.
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