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Get a job: Supergiant Games is hiring a Platforms Engineer

Supergiant Games is seeking a programmer to help maintain the studio’s catalog of released titles across a variety of platforms and port them to new platforms.

September 8, 2017

2 Min Read
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Platforms EngineerSupergiant Games

Location: San Francisco, California

Supergiant Games, the independent studio behind Bastion, Transistor, and Pyre, is seeking a programmer to help maintain the studio’s catalogue of released titles across a variety of platforms, and port them to new platforms. The ideal candidate would enjoy working largely independently while still communicating well with the team. Those seeking this position should be motivated by the technical problems inherent in cross-platform engineering and working with existing code bases or emerging platforms.

Requirements:

  • 2- or 4-year college engineering degree or equivalent work experience

  • Credit on at least one commercial, student, or personal game project from start to finish

  • Fluent in C/C++ or C# and excellent math skills

  • Disposed to communicating with both technical and non-technical collaborators in a team environment

  • Experience certifying and shipping a console or mobile game is a plus

  • Local resident or willing to relocate to San Francisco area

Responsibilities:

  • Maintain, fix, and update Bastion, Transistor, Pyre across PC, Mac, Linux, console, and mobile

  • Port games in our catalogue to new or emerging platforms

  • Manage and improve build servers and render farm 

  • Proactively assess Quality Assurance and consumer feedback regarding existing releases

What we offer:

  • Work on a small, creative, high-performance team

  • Responsibility and ownership over a slate of award-winning games

  • Competitive compensation and medical benefits, including 401k

Interested? Apply now.

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