Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
This example demonstrates how to generate a Perlin Noise texture (transparent and black patches at the moment only) and combine different textures on a given mesh.
http://alwyndippenaar.blogspot.com/2012/01/perlin-noise-with-multi-texturing.html
The perlin noise texture is simply a non tilable (at the moment) texture, and passing parameters to the function is possible with a few tweaks, to change the outcome of the generated noise, for this demo, it is basically hard coded values used, as well as a fixed texture dimension (1024 by 1024).
ScreenR Demo: [ScreenR]
Screen Shot: [Google Docs]
Github Code, Project (PerlinNoiseMultiTexture): [GitHub Public]
Read more about:
BlogsYou May Also Like