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South Korea's Anipark To Use UE3 In Two Titles

Anipark, a Korean online game developer, will use Epic Games' Unreal Engine 3 for its next two PC titles: an online baseball game and an MMORPG, as Epic's Korean subsidiary aims to make strides in the region.

Leigh Alexander, Contributor

May 17, 2010

1 Min Read
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Anipark, a Korean online game developer, will use Epic Games' Unreal Engine 3 for its next two PC titles: an online baseball game and an MMORPG. The baseball game will use the real-world player statistical data Anipark has been gathering for its current title, MaguMagu, part of why Anipark says it chose UE3. For Epic's part, it credits the company with South Korean "firsts" -- MaguMagu, says Epic Games Korea's Ray Park, was the country's first 3D online baseball game, and Project A3 was the first MMORPG in the region aimed at mature audiences. "We selected Unreal Engine 3 for our baseball game because of its ability to handle massive amounts of integrated data easily and efficiently," says development director Kwon Min Kwan. "There was no question that Unreal Engine 3 was the right choice. We know the Unreal Engine team has the right tools and support to help us realize our vision for our next titles." Anipark's MMORPG will be a sequel to its Project A3 -- "We're always excited when developers choose Unreal Engine 3 for the sequel of a popular game," said Ray Park, territory manager of Epic Korea. Cary, NC-headquartered Epic Games established its wholly-owned Korean subsidiary, Epic Games Korea, in 2009. The office has been working to build more UE3 licensees and support projects in the region.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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