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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The designer of Braid and The Witness has published a talk outlining his thoughts on how we might go about building a new programming language specifically for game development.
Earlier this week, coder and game designer Jonathan Blow gave a presentation on his Twitch channel outlining his thoughts on why and how programmers might go about building a new programming language specifically for game development. Today he publicly uploaded a recording of the broadcast to YouTube, and we've taken the liberty of embedding it above because it's worth watching -- especially if you're a game programmer ruminating on better ways to do your work. "We are literally killing ourselves every project, deathmarching to get games done," said Blow, during a Q&A segment. "It just really doesn't have to be anywhere near that bad -- at least for programmers." Throughout his talk, Blow takes pains to evaluate the values of alternative languages like Rust and Go before expressing interest in working on a new language and inviting interested parties to reach out and collaborate on the idea.
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