Sponsored By

Visual Studio's Unity Analyzers are now open source

The project is a set of Unity-specific code diagnostics and code fixes for Visual Studio that aim to reduce issues Unity developers may face when working within Visual Studio.

Alissa McAloon, Publisher

February 11, 2020

1 Min Read
Game Developer logo in a gray background | Game Developer

Microsoft’s Visual Studios team has taken its Unity Analyzers to Github as an open-source project, allowing other developers to poke around within the project and contribute their own findings to make working in Visual Studio an easier task for Unity developers.

The project is a set of Unity-specific code diagnostics and code fixes for Visual Studio that aim to reduce issues Unity developers may face when working within Visual Studio.

“The Tools for Unity team has a backlog of analyzers, code fixes and suppressors that we’re working on, but we’re always on the lookout for new analyzers that would improve the C# programming experience of Unity developers,” writes Microsoft’s Jb Evain.

Those tools and details on how to contribute can both be found on GitHub.

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like