Los Angeles-based High Impact Games are behind Ratchet & Clank: Size Matters and the upcoming Secret Agent Clank - and Gamasutra chats in-depth to design director Lesley Matheson on the PSP, game engines, and the LA dev scene. [05.16.08]
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Sponsored Feature: Interoperability and Autodesk FBX Technology
Autodesk explains the advantages of FBX technology, which allows developers to easily transfer motion, cameras, characters, skeletal hierarchies, and more across a wide range of 2D and 3D applications. |
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LucasArts Drops ESA Membership [05.16.08] Publisher and developer LucasArts has opted not to renew its membership with the Entertainment Software Association, an ESA rep has told Gamasutra, following the earlier reported departure of Activision and Blizzard from both the organization and the E3 expo.
Disney Launches DGamer Community For DS Gamers [05.16.08] Disney Interactive Studios has launched DGamer, its online community developed exclusively for Disney gamers and accessible through the Nintendo DS. The service will be included with all of Disney's Nintendo DS titles, including this week's release of The Chronicles of Narnia: Prince Caspian.
PAX Reveals Levine Keynote, Freezepop, Coulton Shows [05.16.08] Organizers of the Penny Arcade Expo have announced that BioShock creator Ken Levine will give the keynote address at this year's Aug. 29-31 expo, and noted a number of musical guests to perform this year, including 'Still Alive' author Jon Coulton and frequent Harmonix collaborator Freezepop.
Sony Promotes Shuhei Yoshida To Former Harrison Role [05.16.08] Sony Computer Entertainment Inc. (SCEI) has announced that Shuhei Yoshida will take over as president of Sony Computer Entertainment Worldwide Studios (SCE WWS) from today – the role recently vacated by now Infogrames president Phil Harrison.
Interview: Crackpot's Ahern Sprays You With Insecticide [05.16.08] Crackpot Entertainment's Curse Of Monkey Island alumnus Larry Ahern has just debuted DS detective action-adventure Insecticide as part of an intriguingly decentralized and outsourced development effort - and he tells Gamasutra how he pulled it off in this interview.
[More News...]
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Featured Contractors:
Nikitova LLC * Delivers 100% of Assets for Next Gen AAA Title * Most Scalable & Largest Company on This List * Over 250 of Production team, Aiming for Long Term Partnerhsip * Exceeds Quality Expectations at Fraction of Cost * Satisfied Activision, EA, SOE
Streamline Studios Streamline Studios is an independent developer and leading provider of integrated content for AAA video games. Along with creating its own IP, Streamline engineers art and audio for end-to-end product development solutions including co-development.
Matahari Studios ---ART OUTSOURCING SERVICES---
* Delivering AAA & Next-Gen quality
* 3D Modeling, Texturing, Rigging, and Animation
* 2D art and all your other art outsourcing needs
* On Time schedule, Reasonable Cost
* Clients include : EA,Sony Online,Atari
Ladyluck Digital Media *Game Art/Game Development Services at Competitive Rates
*Currently working on: MMO, XBox 360, PS 3, Wii, DS, Casual and Flash Games.
*Clients include: EA, Activision, Sony, Atari, Majesco
Dhruva Interactive We've delivered on 6 next-gen titles in the last 2 years. Our portfolio includes over 20 AAA titles in the last 7 years.
All our clients are repeat customers, trusting us for our Quality, Reliability, Commitment...
...and for always keeping our word.
Spiel Studios Pvt. Ltd. -- Online Game Development.
-- Mobile Game Development and Porting.
-- Game Asset development for PC and Console.
-- Worked with leading 'AAA' Game Developers & Publishers.
Trust us to deliver the Best Quality at Unbelievable rates in Tight Schedule
Alcazar Entertainment ***Digital Content Creation Specialists*** Outsourcing just got easier.Our experienced team has created thousands of models and animations for numerous AAA titles. *ART ASSETS* *ANIMATION* *CINEMATICS* *HIT YOUR DEADLINES!*
Valkyrie Entertainment Valkyrie delivers high quality, custom built 3D graphics for all games and all platforms.
Our high production values and solid practices enable us to be a true plug and play solution for developers and publishers.
dSonic, Inc. dSonic is a renowned audio production company dedicated exclusively to the games industry. We can create adaptive audio and implement sounds into your game's engine. Our AAA credits include: Bioshock, Elder Scrolls Oblivion, Dark Messiah of Might & Magic
TechFront Brazil
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Sucker Punch Productions : Texture Artist [05.17.08]
Stray Bullet Games : Sr. Artist [05.17.08]
TAG Networks Inc : Casual Games Programmer [05.16.08]
Forterra Systems : Program Manager [05.16.08]
Vivaty : Lead Character Artist [05.16.08]
Vivendi Games : QA Tester - Vivendi Games [05.16.08]
Day 1 Studios : Multiplayer Level Designer [05.16.08]
Millions of Us LLC : Art Producer [05.16.08]
Sony Computer Entertainment America : QA Training Specialist [05.16.08]
Millions of Us LLC : Software Engineers for Sony's Home platform [05.16.08]
LeapFrog Enterprises, Inc. : Sr. Game Designer [05.16.08]
United Front Games Ltd. : Lead Artist [05.16.08]
Snowblind Studios : Environmental Artist [05.16.08]
Snowblind Studios : User Interface Artist [05.16.08]
Telltale Games : Senior Software Engineers - Core Technology [05.16.08]
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Craniac Entertainment: 3D Game Programmer for Theme Park game [05.01.08]
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Op-ed: From the Outside Looking In
Game Developer’s Career Guide Art Contest
Results from James Portnow's Game Design Challenge: The Gun
Three Novice Mistakes in Game Design
Results from James Portnow's Game Design Challenge: Mini Racing Games
[More...]
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