Sponsored By

Autodesk Announces Maya, 3ds Max Developer Conference

Autodesk has announced it will host a combined 3ds Max and Maya developer conference in Scottsdale, Arizona from May 5-8, 2008, focused on networking and education opportunities for Maya and 3Ds Max developers and featuring sessions including Advanced May

Leigh Alexander, Contributor

January 10, 2008

1 Min Read
Game Developer logo in a gray background | Game Developer

3ds Max and Maya publisher Autodesk has announced it will host a combined 3ds Max and Maya developer conference in Scottsdale, Arizona from May 5-8, 2008. This Autodesk Developer Conference is designed to converge professional peers, industry experts and Autodesk developers to share 3D ideas in a "resort atmosphere." The conference combines educational and networking opportunities with training events, and is recommended to programmers, engineers and technical directors who know C++ and use Maya or 3ds Max. Sessions include Advanced Maya Python, Creating an Exporter and .NET Tool Integration, to name a few. Early bird registration for the event is currently available until February 29th, and interested parties can find further information regarding the conference at the official site (http://area.autodesk.com/index.php/masterclass/event)

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like