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Grammy organizers to introduce video game music category in 2023

The first-ever Best Score Soundtrack for Video Games award will be up for grabs next year.

Chris Kerr, News Editor

June 10, 2022

1 Min Read
The Grammy award on a marbled gold background.

The Recording Academy is changing up The Grammys with the addition of five new award categories including Best Score Soundtrack for Video Games.

The new categories will be incorporated into the 2023 Grammys, officially known as the 65th Grammy Awards, meaning those who work in the field of game music will have a chance to claim one of the highest honors in the music industry.

According to organizers, the new award will specifically recognize "excellence in score soundtrack albums comprised predominately of original scores and created specifically for, or as a companion to, a current video game or other interactive media released within the qualification period."

Game music has made an appearance at the Grammys prior to this, of course, with Journey composer Austin Wintory receiving a nomination in 2014 for his work on thatgamecompany's acclaimed adventure.

Wintory received a nomination for Best Score Soundtrack For Visual Media, marking the first time a video game soundtrack had been nominated in that category.

Prior to that, Christopher Tin brought game music to the Grammys in 2011 when his track 'Baba Yetu,' originally penned for Civilisation IV, was included on his Grammy-nominated album Calling All Dawns.

'Baba Yetu' eventually won the Best Instrumental Arrangement Accompanying Vocalist award, and that victory that was emulated earlier this year when The 8-Bit Big Band won in the Best Arrangement, Instrumental or A Cappella category for their take on 'Meta Knight's Revenge' from Kirby Super Star.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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