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Cut the Rope studio staffs up for merchandising push

ZeptoLab, developer of the popular mobile game Cut the Rope, will expand its marketing push with the hire of a new head of licensing and merchandising.

Frank Cifaldi, Contributor

January 9, 2012

1 Min Read
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Newsbrief: ZeptoLab, developer of the popular mobile game Cut the Rope, will expand its marketing push with the hire of a new head of licensing and merchandising. Tanya Haider joins the San Francisco company after a career specializing in kids brands that include SpongeBob Squarepants and Dora the Explorer. At ZeptoLab, she will oversee a new initiative to license and merchandise the studio's brands, including Cut the Rope and its monster mascot, Om Nom. Haider will oversee two appointed representatives, Bob Traub of Established Brands Licensing and Robert Miller of Studio Licensing, to represent the brand in North America and Canada, respectively. Cut the Rope has seen over 70 million downloads across its Android and iOS iterations since launching in October 2010, according to ZeptoLab.

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About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

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