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Organizers of the IGF China, which runs in conjunction with the GDC China, have officially announced that the <a href=http://www.gdcchina.com/events/igf.html>call for indie game submissions</a> from the pan-Pacific area will remain open through Monday, Se
September 1, 2011
Author: by Staff
Organizers of the Independent Games Festival China, which runs in conjunction with the Game Developers Conference China, have officially announced that the call for indie game submissions from the pan-Pacific area will remain open through Monday, September 5. Following on its success in past years, GDC China will continue to host the three main elements of IGF China, including the Independent Games Summit, which provides valuable conference sessions specializing in the challenges of independent game development. These include the Independent Games Festival Pavilion, an onsite exhibition of the very best in local indie games, and the Independent Games Festival Awards, which honors the work of the talented pool of local independent game developers. The 2011 IGF China Main Competition will give out awards and cash prizes in five categories, including: - Best Game (RMB20,000 ~ $3,060 USD) - Mobile Best Game (RMB10, 000 ~ $1,530 USD) - Excellence In Audio (RMB5,000 ~ $760 USD) - Excellence In Technology (RMB5,000 ~ $760 USD) - Excellence In Visual Arts (RMB5,000 ~ $760 USD) Finalists -- who will receive VIP and expo passes to attend GDC China and the IGF awards ceremony on November 12, 2011 -- will be chosen by a panel of expert jurors including Kevin Li (CEO, TipCat Interactive); Monte Singman (CEO, Radiance Digital Entertainment); Xubo Yang (Director of Digital Art Lab and Assistant Professor; Shanghai Jiaotong University's School of Software), and jury chairman Simon Carless, IGF Chairman Emeritus and EVP of the GDC shows and Gamasutra. Last year's event saw more than 80 entries for the Main Competition and the Student Competition, including entries from China, Hong Kong, Taiwan, Korea, Singapore, Malaysia, Australia, New Zealand, India, Iran and more. Winners from last year include titles like Best Game winner Sugar Cube (Turtle Cream - South Korea), ButaVX: Justice Fighter (Nekomura Games - Singapore) for Excellence in Visual Arts, and Skillz: The DJ Game (Playpen Studios - Hong Kong) for Excellence In Audio. Key dates for IGF China include: - September 5th, 2011- Submission Deadline - September 23rd, 2011- Finalists Announced - November 12th-14th, 2011 - Game Developers Conference China 2011 - November 13th, 2011 - Independent Games Summit @ GDC China - November 12th, 2011 - IGF China Awards Ceremony (Winners Announced!) - November 12th-13th, 2011 - IGF China Pavilion @ GDC China GDC China moves to the notable new expanded venue of the Shanghai Exhibition Center in Shanghai, China for three days, November 12 - 14, 2011. For more details and information on IGF China please visit GDC China's official website, which includes an IGF China info and submissions page.
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