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Recently I had a conversation with Konrad Tomaszkiewicz, director of The Witcher 3 about creating a massive and emotional game like The Witcher.
In our first podcast from gameology.ir, I had this very cool conversation with the amazing and talented Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt and we talked a lot about creating a massive and emotional game like The Witcher. About game design, story narating, environment design and Konrad himself and their future work. I really recomend this conversation for anyone involved in making video games.
You can listen to this conversation from this Soundcloud chanel.
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