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Blind Squirrel Games acquires Colombia-based Distributed DevelopmentBlind Squirrel Games acquires Colombia-based Distributed Development

Blind Squirrel grabbed Distributed largely for its proprietary AI tool made for Unreal Engine, which could help make port development shorter.

Justin Carter, Contributing Editor

February 6, 2025

1 Min Read
Screenshot from the upcoming game Cosmorons.
Image via Blind Squirrel Games.

At a Glance

  • The newly acquired Distributed Development is now Blind Squirrel Colombia, and will help co-develop games with other studios.

Developer Blind Squirrel Games has expanded into Colombia by purchasing the service-based Distributed Development for an undisclosed amount.

The new offshoot, rebranded to Blind Squirrel Colombia, will initially focus on co-developing games for its parent company. Eric Herrera will continue to lead as its studio director, and the team is expected to expand "significantly" to 25-30 employees by the end of 2025.

In the announcement, Herrera noted his team previously worked with Blind Squirrel on projects such as Age of Darkness: Final Stand's multiplayer. To him, those team-ups "made clear that formally joining forces would be mutually beneficial. Beyond our studio initiatives, we also look forward to also playing a central role in nurturing and growing talent in the region."

Distributed Development's proprietary AI tool a big factor

Before the acquisition, Distributed Development worked with clients such as Microsoft on deep software development. Blind Squirrel hopes to use the Manizales, Colombia-based studio's proprietary AI tool made for Unreal Engine, which it hopes will "improve project efficiency and streamline development, and help the company deliver high-quality game experiences while optimizing resources."

Along with Colombia, Blind Squirrel has teams in California, Texas, and New Zealand. The new get is part of "[our] strategy to continue scaling development efforts and tapping into new talent pools globally," said Blind Squirrel.

Mainly known for co-developing State of Decay 3 and Warframe Mobile, Blind Squirrel is developing its own original games again. Cosmorons, an arcade shooter slated to release later in 2025, is its first non-support project since 2021's Early Access launch for Drifters Loot the Galaxy.

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About the Author

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

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