Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
KO_OP's co-founder Bronson Zgeb has opened his own one-person game studio.
KO_OP's co-founder Bronson Zgeb announced the founding of his next studio, BrightWorm. Zgeb is currently the studio's sole employee.
"About 10 years ago, I founded KO_OP," wrote Zgeb on Twitter. "I gave it everything, but I burned out. [...] Now I'm excited to reveal my new studio, BrightWorm!" Zgeb didn't do a full reveal of the studio's first title, but on BrightWorm's website, curious players can sign up to be a part of the beta.
KO_OP was founded in 2012 by Zgeb and studio director Saleem Dabbous. Along with developing the 2017 game Gnog and 2023's Goodbye Volcano High, the studio developed a level for Square Enix's 2016 mobile game Lara Croft Go.
Zgeb later departed KO_OP to work at Unity and Lara Croft Go developer Square Enix Montreal (prior to its recent rebrand to Onoma and subsequent closure).
Notably, KO_OP operates as a co-op (heh) management structure. Every developer employed at the studio has equal pay and power. A similar structure exists at Dead Cells developer Motion Twin.
About 10 years ago, I co-founded @koopmode. I gave it everything, but I burned out. Then, I enjoyed working at Square Enix and @unitygames. When my Unity team was laid off, it gave me the space to heal. Now I'm excited to reveal my new studio, BrightWorm! https://t.co/hfgf5O5bQm pic.twitter.com/2wboAWQ5hk
— Bronson Zgeb (@bzgeb) January 11, 2023
You May Also Like