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"Bullying is something that has affected everyone... So we're looking at how we can get gameplay where the player will feel what it is [like] to be in those situations." - Minority Media discusses Silent Enemy.
"Bullying is something that has affected everyone... So we're looking at how we can get gameplay where the player will feel what it is [like] to be in those situations."
- Minority Media senior programmer Paul Di Marco discusses the concept behind the studio's next title Silent Enemy. Off the back of Papo & Yo, a puzzle game focused around the troubled relationship between a child and his alcoholic, abusive father, Minority is living up to its name by focusing on another theme that is rarely explored in video games -- bullying. "I feel that pretty much everybody is in three categories: Either you bullied people, you were a bully, or you sat on the side and watched," says Di Marco. In Silent Enemy, the bullies are represented as human/crow hybrids, hunting the player down and attempting to stop them from proceeding. The above teaser video gives more insight into how the game will play, and how the underlying storyline will work as the forefront of the experience.
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