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Games lawyer Chris Reid returns to the Game Developers Conference next year to deliver a talk titled, appropriately enough, "Practical Contract Law 201 for Indie Developers: Moderately Scary Edition."
November 15, 2016
As the game industry prepares for the 2017 Game Developers Conference next year, organizers are pleased to highlight another great expert talk at the show that focuses on a very important topic: contract law for game developers, and indies in particular.
Games lawyer Chris Reid is returning to GDC next year to deliver a talk titled, appropriately enough, "Practical Contract Law 201 for Indie Developers: Moderately Scary Edition."
Reid aims to walk indie developers through the single most common legal issue they will encounter: Contracts. IP, privacy, licensing, distribution and almost every legal issue important to developers is handled with a contract. Reid will cover the five contracts every indie needs to understand: contractor agreements, publishing agreements, game development agreements, NDAs and EULAs.
For each type of contract, he will describe when it comes up, why it matters, and what terms to include and avoid. Chances are you're going to be looking over at least a few contracts in your career, so don't skip this expert talk on the topic!
And don't miss your opportunity to save money by registering for GDC early -- the deadline to register for passes at a discounted rate is January 25, 2017. GDC 2017 itself will take place February 27th - March 3rd at the Moscone Center in San Francisco.
For more information on GDC 2017, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.
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