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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Tablet game/toy firm Tangible Play has drummed up major funding on the back of orders for its Osmo kit, suggesting there's demand for devs to make kid-friendly tablet games for use in teaching.
Last month we reported that educational game/toy company Tangible Play had secured over $2 million in preorders for its inaugural product, the Osmo iPad augmented reality game accessory kit. Given that preorders started at $49, the sum suggested there was significant pent-up demand for developers to design educational tablet games for kids. Investors seem to agree, as Tangible Play announced today that it has raised $12 million in a round of funding from venture capital firms like Accel Partners, K9 Ventures and Upfront Ventures. Tangible Play also cut a deal with Apple to have Osmo kits sold in Apple's online and real-world stores. The company has already started shipping kits out to schools and other preorder customers -- the kit itself comes with the Osmo Reflector, a tablet stand, letter tiles and wooden shapes for use in Osmo-supported games. The company has not yet opened its software up for other developers to make games that support Osmo, though the critical accessory -- the Osmo Reflector -- is just a mirror which fastens over the iPad's front-facing camera, enabling it to see objects on the flat surface in front of the tablet when it's stood up.
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