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Each week, Game Design Analyst Josh Bycer takes a closer look at a video game. This week, it's the monetization issues of South Park Phone Destroyer
For this week's Dissecting Design, I took a look at the monetization model of South Park Phone Destroyer and how it encapsulate all the best/worst aspects of monetized game design.
0:00 -- Intro and Campaign Play
7:16 -- South Park Phone Destroyer's Best Parts
11:12 -- Progress in the Game and P2W Aspects
18:30 -- The PVP Push
30:46 -- Final Thoughts
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