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Epic Online Services expanded with free anti-cheat and voice chat tools

Epic Games is expanding its Epic Online Services toolkit with two free services in the form of Easy Anti-Cheat and Voice.

Chris Kerr, News Editor

June 22, 2021

1 Min Read
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Epic Games is expanding its Epic Online Services toolkit with two free services in the form of Easy Anti-Cheat and Voice. 

Epic Online Services is suite of free, cross-platform tools that make it easier for developers to launch, operate, and scale their game projects. It was initially developed by Epic for use in Fortnite, but has since been made available free-of-charge to other creators. 

The addition of Easy Anti-Cheat will enable developers to combat cheaters in their games and maintain a fair playing field across multiple platforms. The feature can be integrated with Epic Online Services' player sanctions and player reports, and will receive continuous updates as cheats evolve. 

Voice, meanwhile, can be used by developers to implement one-to-one or group chat functionalities in their titles, and includes multi-platform support. Voice had previously been integrated and tested in Fortnite, and works by establishing connections between authenticated users and relaying data through the Epic Online Services back-end servers. 

"These new free tools will further establish Epic Online Services as an industry-leader in backend services for game developers," commented Epic Games in a press release. "Operating voice communications and anti-cheat in a popular online game can cost millions of dollars. By offering these online services to everyone for free, Epic aims to empower more developers to build cross-platform games, connect their player communities, and grow the games industry."

You can learn more about both Voice and Easy Anti-Cheat on the Epic Online Services website.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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