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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The leading social network surprises the game industry by buying the leading VR firm.
"Mobile is the platform of today, and now we’re also getting ready for the platforms of tomorrow, Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate." Those are the words of Facebook founder and CEO, Mark Zuckerberg on the announcement that the company has entered into an agreement to acquire VR company Oculus for $2 billion -- $400 million in cash and 23.1 million shares of Facebook common stock. There is also an earn-out potential of $300 million in cash and stock based on "the achievement of certain milestones." "We believe virtual reality will be heavily defined by social experiences that connect people in magical, new ways. It is a transformative and disruptive technology, that enables the world to experience the impossible, and it’s only just the beginning," Brendan Iribe, co-founder and CEO of Oculus VR, said in a statement released by Facebook. Oculus will continue to be headquartered in Southern California, in Irvine. Facebook is headquartered in Menlo Park, in the San Francisco Bay Area. The acquisition of the VR company by the social networking giant is expected to close in the second quarter of this year. The companies are planning to hold a conference call today to discuss this announcement, and Gamasutra will report on details that emerge later today.
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