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We fulfilled the promise of our Greenlight campaign and now have our 3D game engine up on Steam. It just so happened to be released on the same day Valve did their big Steam Machines news conference.
Well, I finally got Leadwerks onto Steam with an "indie edition" focused on Lua.
The response has been quite good. It's pretty surprising to see it in the top ranking place for software, and on the front page of Steam, especially right now when there is so much interest in Valve. I guess January is a great time to put news out!
If you want the whole razzle-dazzle news story, you can read it here:
Leadwerks Game Engine Arrives on Steam, Turns Players into Makers
Next week, I head up to Steam Dev Days. I have resolved to either come back with a SteamOS controller or Gabe Newell's beard.
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