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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Berlin-based publisher Frogster has announced it will be shutting down the European servers to troubled, free-to-play MMO Mythos on October 27 after an April launch failed to show "long-term success."
Berlin-based publisher Frogster has announced it will be shutting down the European servers to troubled, free-to-play MMO Mythos on October 27 after an April launch failed to show "long-term success." In a post on the Mythos forums, Frogster said the title saw "great popularity" just after launch, but that "the desired long-term success unfortunately did not follow," leading to "the difficult decision to discontinue the operation of Mythos." Frogster has halted the ability to purchase in-game items ahead of the shutdown, and will be coordinating a series of final "monster invasions" to see off current players. Previously registered players will also receive a voucher for Frogster's Runes of Magic, and beta keys for upcoming title Eligium. Mythos started life in 2006 as a project from Hellgate developer Flagship Studios, but development ceased when the company closed in 2008 and reformed as Torchlight developer Runic Games. Korean developer Hanbitsoft picked up the game's development in 2009, and Frogster signed on as European publisher last July. The game is still in operation in Korea and in the U.S. under Hanbitsoft subsidiary Redbana, though the American site lists the game servers as "offline" as of this writing.
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