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Gamasutra's predictions for the game industry in 2017

To help ring in the new year (a few days late) the Gamasutra editorial staff sat down to talk about what 2017 has in store for the game industry.

Bryant Francis, Senior Editor

January 6, 2017

1 Min Read
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2017 is upon us, and that means both the end of old projects and the start of new ones for game developers across the globe. But as we gird our loins and get back to work, what can we expect from the industry as a whole in the new year?

To answer that question (and just to see each others’ faces for the first time in a few weeks) we went live on our Twitch show today to chat about everything from Nintendo Switch to the future of virtual reality. If you’re looking for an even-handed take that tackles the plusses and minuses of what the new year holds for the games business, you should give it a watch. 

While you’re at it, if you’re looking for more insightful discussions about the games industry, be sure to subscribe to our Twitch channel for regular editor roundtables, developer interviews, and gameplay commentary. 

Read more about:

2017

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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