Sponsored By

GDC Online: Havok Vision Engine 8.2 Adds RakNet, iPad 2 Support

The latest update to Havok's recently-acquired Vision Engine went live this week, with major additions including the integration of MMO network engine RakNet and support for the iPad 2.

Frank Cifaldi, Contributor

October 11, 2011

1 Min Read
Game Developer logo in a gray background | Game Developer

Havok has released the first major update to the Vision Engine, the game engine it recently inherited as part of its acquisition of creator Trinigy. Version 8.2 of the Havok Vision Engine (as it is now called) is the first to integrate networking engine RakNet. RakNet offers full network support out of the box, and is promoted as offering most of the tools developers would need to prototype an MMO. Its features include dynamic time of day, lights and shadows, forward and deferred rendering, an animation system, and samples for character customization. The update also adds improved support for Apple's iPad 2, the company said. "Vision Engine is designed to offer developer teams of browser-based, mobile, and handheld games the same 3D immersive technology, flexibility and creative freedom as console game developers," said Brian Waddle, Havok's VP of sales and marketing. "We are excited to offer these latest enhancements and look forward to working with developers to build innovative games for online and mobile platforms." Intel-owned Havok acquired Vision Engine maker Trinigy, a long-time partner, just two months ago. The Havok Vision Engine is available here.

Read more about:

event-gdc

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like